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Classes & Objects

Last Updated: January 3, 2026

6 min read

In the world of programming, the concept of classes and objects is fundamental to organizing code efficiently. Imagine you're building a video game. You need characters, weapons, and environments, each with their own properties and behaviors.

Instead of writing separate functions for each character or weapon, you can create classes to encapsulate properties and methods. This not only keeps your code tidy but also allows for easy scalability and maintenance.

Let's dive into the fascinating realm of classes and objects in Python, where we'll explore how they work, their role in object-oriented programming, and how to effectively utilize them in your projects.

Understanding Classes

A class in Python serves as a blueprint for creating objects. It defines a set of attributes and methods that the created objects (instances) will have. Think of a class as a cookie cutter and the objects as the cookies you make with it. You can create multiple cookies from the same cutter, each one being a separate object but sharing the same structure.

Defining a Class

To define a class in Python, you use the class keyword followed by the class name. By convention, class names are written in CamelCase. Here's a basic example:

In this example, Car is a class with an initializer method (we’ll explore that in more depth in the next chapter) and a method to display the car's information.

Creating Instances

Now that we have a class, let's create some objects from it:

Here, my_car is an instance of the Car class. Each instance can have different values for its attributes.

The Role of Objects

Objects are instances of classes, and they bring the class's blueprint to life. Every object has its own set of attributes and can utilize the methods defined in its class. Understanding the distinction between classes and objects is crucial for effective OOP.

Attributes and Methods

Let’s take a closer look at how attributes and methods work together in an object:

Here’s how we can create instances of the Dog class:

Both dog1 and dog2 are objects of the Dog class, each with their own name and breed attributes, and they can call the bark method.

Real-World Applications

Classes and objects are everywhere in programming. Here are some real-world applications:

  • Game Development: Characters, enemies, and items can be represented as classes with specific attributes and methods.
  • Web Development: Users, posts, and comments can be modeled as objects, each with properties and methods relevant to the application.
  • Data Modeling: Classes can represent entities in a database, encapsulating fields and operations.

Inheritance in Classes

One of the powerful features of classes in Python is inheritance. This allows a class to inherit attributes and methods from another class, promoting code reuse and reducing redundancy.

Creating a Subclass

Let's say we want to create a new class ElectricCar that inherits from Car. We can extend the functionality while maintaining the base functionality:

In this example, ElectricCar inherits from Car and adds a new attribute for the battery size, along with a method to display battery information.

Using the Subclass

Now let's create an instance of ElectricCar:

This design helps keep your code organized and makes it easy to expand functionality for different types of cars without duplicating code.

Composition vs. Inheritance

While inheritance allows for a hierarchical relationship between classes, composition involves using instances of other classes as part of a new class. This can lead to a more flexible and modular design.

When to Use Composition

Let's say we have a Battery class that we want to use in our ElectricCar class. Instead of using inheritance, we can compose the ElectricCar class with a Battery object:

Advantages of Composition

Using composition can improve flexibility in your code because you can change the behavior of your ElectricCar without altering the Car class or its subclasses. It also allows for more complex relationships and interactions between objects.

Common Pitfalls and Best Practices

Even though classes and objects can simplify code, there are some common pitfalls to be aware of:

1. Mutability

When using mutable default arguments in class methods, you might run into unexpected behavior. For example:

To avoid this, always use None as a default value and initialize inside the constructor:

2. Tight Coupling

Classes should maintain low coupling to enhance code reusability. Avoid making classes too dependent on one another. If one class changes, it should not require changes in many other classes.

3. Overusing Inheritance

While inheritance is powerful, overusing it can lead to complex and difficult-to-manage hierarchies. Favor composition when appropriate, as it often leads to better-structured code.

Conclusion

In this chapter, we explored the essential concepts of classes and objects in Python. We learned how to define classes, create instances, leverage inheritance, and consider composition as a design principle. Understanding these concepts lays a solid foundation for building robust object-oriented applications.

Now that you understand the core principles of classes and objects, you are ready to explore the __init__ method.

In the next chapter, we will look at how to initialize objects with specific attributes and how this method plays a crucial role in class design.