AlgoMaster Logo

Design Snake and Ladder game

Ashish

Ashish Pratap Singh

easy

Snake and Ladder is a classic turn-based board game played by two or more players on a grid, typically numbered from 1 to 100. Each player starts at cell 1 and takes turns rolling a dice to determine how many steps to move forward.

The game includes:

  • Ladders, which boost progress by instantly moving the player up to a higher cell
  • Snakes, which hinder progress by sliding the player down to a lower cell

The first player to land exactly on the final cell (e.g., cell 100) is declared the winner.

In this chapter, we will explore the low-level design of a snake and ladder game in detail.

Lets start by clarifying the requirements:

1. Clarifying Requirements

Before starting the design, it's important to ask thoughtful questions to uncover hidden assumptions and better define the scope of the system.

Here is an example of how a conversation between the candidate and the interviewer might unfold:

After gathering the details, we can summarize the key system requirements.

1.1 Functional Requirements

  • The game is played on a standard 10x10 board with 100 numbered cells
  • Support configuration of snakes and ladders with flexible start and end positions
  • Snakes send the player back to a lower-numbered square; ladders move the player forward
  • Allow multiple players (minimum two), with turn rotation in round-robin order
  • Simulate dice rolls with random values between 1 and 6. A player gets an extra turn if they roll a 6
  • A player must roll the exact number to land on cell 100 and win the game
  • Multiple players can occupy the same cell without interaction

1.2 Non-Functional Requirements

  • Modularity: The system should follow object-oriented principles with clean separation between components
  • Extensibility: The design should allow future enhancements such as custom board sizes or different types of dice
  • Maintainability: The codebase should be clean, readable, and easy to extend
  • User Feedback: The system should provide clear console output after each turn, indicating player moves, dice rolls, snake or ladder interactions, and current positions

After the requirements are clear, lets identify the core entities/objects we will have in our system.

2. Identifying Core Entities

Premium Content

This content is for premium members only.