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Behavioral Design Patterns - Quiz

Behavioral Design Patterns Quiz

19 quizzes

1
Multiple Choice

Which design pattern is best for decoupling the sender of a request from the object that performs the request?

2
Multiple Choice

A fitness app wants multiple modules to receive updates whenever new health data arrives. Which pattern is most suitable?

3
Multiple Choice

Which pattern should you use to allow a playlist to be traversed in multiple ways without exposing the internal song list?

4
Multiple Choice

You need several algorithms for calculating shipping costs in your e-commerce app. Which pattern offers the best flexibility?

5
Multiple Choice

A vending machine changes its logic based on whether money has been inserted. What's the most appropriate pattern for this?

6
Multiple Choice

If you want to compose a request-processing pipeline where each handler may process or pass the request along, which pattern fits?

7
Multiple Choice

Which pattern should be used in a drawing app to add new operations (like export formats) to shapes without modifying their classes?

8
Multiple Choice

An application must support undo functionality for user actions while keeping object state encapsulated. Which pattern fits best?

9
Multiple Choice

Which pattern would you use to coordinate interactions between UI components (fields, buttons) to reduce their dependencies on each other?

10
Multiple Choice

If you want to ensure the structure of an algorithm remains the same across subclasses, but allow certain steps to be overridden, which pattern applies?

11
Multiple Choice

What is the primary benefit of using the Iterator pattern with a tree or graph data structure?

12
Multiple Choice

Which pattern prevents violating encapsulation when restoring a previous object state?

13
Matching

Match the behavioral pattern to its purpose

Click an item on the left, then click its match on the right. Click a matched item to unmatch.

14
Matching

Match the design pattern to its typical real-world use case

Click an item on the left, then click its match on the right. Click a matched item to unmatch.

15
Matching

Match the pattern to the best reason to refactor existing code

Click an item on the left, then click its match on the right. Click a matched item to unmatch.

16
Matching

Match the UML relationship to its description in behavioral patterns

Click an item on the left, then click its match on the right. Click a matched item to unmatch.

17
Sequencing

Arrange the steps to design a Command-based smart home controller

Drag and drop to reorder, or use the arrows.

18
Sequencing

Order the process to add a new operation with Visitor to a shape hierarchy

Drag and drop to reorder, or use the arrows.

19
Sequencing

Order the steps for building a Chain of Responsibility for request processing

Drag and drop to reorder, or use the arrows.