AlgoMaster Logo

Methods Basics

Last Updated: January 3, 2026

6 min read

Understanding methods in Java is like discovering the power of building blocks in programming. They allow you to break down complex tasks into smaller, manageable pieces.

This chapter will guide you through the essentials of methods, shedding light on their structure, how to define them, and the significance of method calls.

What is a Method?

A method in Java is a collection of statements that perform a specific task. You can think of a method as a mini-program within your program. It enables you to group code that accomplishes a particular function, making your code more modular and reusable.

Here’s a simple example:

In the code above, we defined a method called greet that, when called, prints “Hello, World!” to the console. You can call this method any time you want to display that greeting, making it a reusable piece of code.

Why Use Methods?

Using methods has several advantages:

  • Code Reusability: Write once, use multiple times.
  • Organization: Break your code into logical sections.
  • Easier Debugging: Isolate issues faster by testing individual methods.
  • Abstraction: Hide complex logic behind a simple method call, allowing you to focus on higher-level functionality.

Defining Methods

Let’s dive into how you define methods in Java. The method declaration consists of several parts:

  1. Access Modifier: Determines the visibility of the method (e.g., public, private).
  2. Return Type: Specifies what type of value the method will return. If it doesn’t return anything, use void.
  3. Method Name: A descriptive name that follows Java’s naming conventions.
  4. Parameters: Inputs that the method can accept (optional).
  5. Method Body: The block of code that defines what the method does.

Here's a breakdown with an example:

In this example, the method add takes two parameters of type int and returns their sum. The return type is int, which indicates the method will return an integer value.

Naming Conventions

When naming your methods, follow these guidelines:

  • Use descriptive names (e.g., calculateTotal rather than ct).
  • Start with a verb (e.g., getData, setValue).
  • Use camelCase for multi-word names.

Method Calls

To utilize a method, you need to call it. This involves specifying the method name and providing any necessary arguments. Here’s how to call the add method from our Calculator class:

When we call calc.add(5, 10), it executes the code within the add method and returns the result, which we then print.

Calling Methods with Different Parameters

You might have methods that accept different types of parameters, or none at all. Here’s an example of a method without parameters:

You would call it like this:

Scope and Lifetime of Variables

Understanding the scope and lifetime of variables within methods is crucial. Variables defined inside a method are local to that method and cannot be accessed outside of it.

Consider this example:

In exampleMethod, localVar can be used, but trying to access it in anotherMethod results in an error because localVar is not in scope there.

Global Variables vs. Local Variables

You can also define variables at the class level (also known as fields or attributes). These are accessible by all methods within the class. Here’s how it looks:

In this case, count is a global variable that retains its value across method calls, allowing us to keep track of the count state.

Method Documentation

Creating well-documented methods enhances code maintainability. Use comments to explain what a method does, its parameters, and its return value. Here’s how you can document the add method:

Using JavaDoc style comments, you can generate documentation automatically, which is useful for larger projects where multiple developers are involved.

Importance of Documentation

  • Helps other developers (or future you) understand the purpose and use of methods.
  • Reduces the learning curve for new team members.
  • Enhances collaborative coding practices.

Practical Applications of Methods

Let’s look at some practical scenarios where methods can significantly enhance your Java applications.

Data Processing

If you're building an application that processes user data, methods can help structure the workflow. For example, you might have methods for validating input, processing data, and saving results:

Game Development

In game development, methods can manage different aspects like player actions, score tracking, and game state management. For example:

Using methods like updateScore and displayScore keeps your game logic organized and easy to manage.

Now that you understand the basics of methods, you are ready to explore method parameters.

In the next chapter, we will look at how to define and use parameters effectively to make your methods more dynamic and versatile.