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Virtual Destructors

Last Updated: January 3, 2026

5 min read

When dealing with inheritance, especially in polymorphic scenarios, the destructor of a base class must be virtual to ensure that derived class destructors are called correctly.

This chapter will explore why virtual destructors are necessary, how to implement them, and the implications of their use in real-world applications.

The Importance of Virtual Destructors

When a program creates an object of a derived class and stores it in a pointer to a base class, the base class pointer can only call the base class's methods, unless those methods are declared as virtual. This principle applies to destructors as well.

If a base class destructor is not virtual, deleting an object of a derived class through a base class pointer leads to undefined behavior. This occurs because the derived class's destructor will not be invoked, potentially resulting in resource leaks or incomplete cleanup.

To illustrate this, consider the following code snippet:

In this example, when deleteBase tries to delete b, it only calls the Base destructor. As a result, the Derived destructor is never executed, leading to potential memory leaks.

Defining Virtual Destructors

To avoid the pitfalls mentioned, you should declare the destructor of the base class as virtual. This ensures that when you delete an object of a derived class through a base class pointer, the correct destructor is invoked. Here’s how to modify the previous example:

In this corrected version, when deleteBase is called, it invokes both the Derived and Base destructors in the correct order, ensuring that resources are properly released.

Practical Use Cases for Virtual Destructors

Virtual destructors are essential in scenarios where you are working with dynamic polymorphism. Here are some common use cases:

1. Resource Management

If your classes manage resources (like memory, file handles, or database connections), having a virtual destructor ensures proper cleanup:

In this example, using a virtual destructor in the Resource class guarantees that all derived resources are cleaned up correctly.

2. Interfaces for Abstract Classes

When designing interfaces using pure virtual functions, especially when these interfaces are expected to be deleted through base class pointers, virtual destructors become crucial:

Here, Drawable serves as an interface, and by providing a virtual destructor, you ensure that any derived class like Circle can be destructed properly.

Edge Cases and Nuances

While virtual destructors are generally straightforward, there are some nuances to be aware of:

1. Virtual Destructor in Base Class

Always declare the destructor of a base class as virtual, even if that class does not have any dynamically allocated resources. This practice avoids potential issues in the future if the class is extended.

2. Performance Considerations

One downside of virtual destructors is a slight performance overhead due to the virtual table (vtable) lookup. In most applications, this overhead is negligible, but in performance-critical code, you should profile to ensure it’s not a bottleneck.

3. Default Destructor Behavior

When you declare a destructor as virtual, it's also important to know that if you don't define a destructor in the base class, the compiler provides a default one. This default destructor will still call the destructors of derived classes, as long as they are virtual.

4. Derived Class Constructors

Remember that while destructors can be virtual, constructors cannot. If a derived class needs specific initialization, you must call the base class constructor explicitly, as shown in the earlier examples.

Summary of Best Practices

  1. Always use virtual destructors in base classes when you expect to delete derived class objects through base class pointers.
  2. Keep destructors simple. Avoid complex logic in destructors to prevent unexpected behavior during object destruction.
  3. Test thoroughly. Always test polymorphic deletions to ensure that destructors are called as expected, particularly when managing resources.