AlgoMaster Logo

Pure Virtual Functions

Last Updated: January 3, 2026

5 min read

Understanding pure virtual functions is a key concept in C++ that allows you to define interfaces within your codebase. If you’ve grasped the basics of virtual functions, you’re already on the right track.

Now, let’s dive deeper into the world of pure virtual functions, their syntax, practical applications, and how they relate to polymorphism.

What is a Pure Virtual Function?

A pure virtual function is a virtual function that has no implementation in the base class. It is declared by assigning 0 to the function declaration in the class. This makes the class abstract, meaning you cannot instantiate it directly. Instead, you must derive another class from it and implement the pure virtual function.

Here’s a simple illustration:

In the example above, draw() is a pure virtual function. Any class derived from Shape must provide an implementation for draw() to be instantiated.

Why Use Pure Virtual Functions?

  1. Interface Design: They allow you to define a clear contract for derived classes. This means that all subclasses must implement specific functionality, ensuring consistency across your codebase.
  2. Polymorphism: They enable polymorphic behavior, allowing you to treat objects of different derived classes uniformly through base class pointers or references.

Syntax and Declaration

Declaring a pure virtual function is straightforward. You follow the same syntax as you would for a regular virtual function, just append = 0 at the end of the declaration.

Here's a more detailed example:

This declaration states that any Animal subclass must provide an implementation for makeSound().

Example of a Derived Class

Let’s say we have two derived classes, Dog and Cat, that implement the makeSound() method.

Now you can create instances of Dog and Cat, and call makeSound() polymorphically.

Real-World Applications

Pure virtual functions are particularly useful in large codebases where multiple developers work on different components. Here are some real-world applications:

Game Development

In a game, you might have various character types (e.g., Warrior, Mage, Archer) that share common behaviors but have unique implementations. By defining pure virtual functions, you can ensure that each character has the necessary functions but implemented in a way that suits their role.

GUI Frameworks

In GUI applications, you often have different types of widgets (e.g., Button, Slider, Textbox). By using pure virtual functions, you can standardize how each widget handles events.

Handling Edge Cases and Nuances

While pure virtual functions offer great flexibility, they also come with some nuances you should be aware of:

Multiple Inheritance

When using multiple inheritance, you can have a class inherit from multiple base classes with pure virtual functions. However, you must implement all pure virtual functions from each base class.

Default Implementations

You can also provide a default implementation for a pure virtual function in the base class. While still considered pure virtual, this can give derived classes a starting point.

Abstract Classes

If a class contains at least one pure virtual function, it becomes an abstract class. You cannot create instances of abstract classes directly, which can be both a limitation and a useful design choice.