Last Updated: January 3, 2026
Understanding how C++ handles function arguments is essential for writing efficient and effective code. One of the key concepts in this area is the difference between pass by value and pass by reference.
These two techniques determine how arguments are passed to functions and can significantly impact both performance and behavior.
Let’s dive into the details of each approach, understand their implications, and look at how you can leverage them in your C++ functions.
When you pass arguments by value, you are sending a copy of the actual data to the function. This means that any changes made to the parameter within the function do not affect the original argument. Here’s a simple illustration:
In this example, originalValue remains unchanged after calling modifyValue. The function works with a copy of the value, so modifications have no side effects on the original variable.
Pass by value is appropriate when:
int, char, etc.), where the size is small.In contrast, passing by reference sends a reference (or address) to the actual variable, rather than copying its value. This means that modifications made to the parameter inside the function will affect the original argument. Here’s how it looks in code:
Here, originalValue is modified because modifyValue works with a reference to it. Consequently, any changes made to num directly affect originalValue.
Pass by reference is ideal when:
Now that we understand both methods, let’s compare them more directly. Here’s a quick summary of the differences:
Let’s see a code example that illustrates both methods in a single scenario:
In this example, updateVectorByValue does not affect originalVec, while updateVectorByReference changes it. This demonstrates how the choice between the two can lead to different behaviors in your programs.
Choosing between pass by value and pass by reference generally depends on the context and requirements of your function. Here are some guidelines to help you decide:
Be cautious when using pass by reference with temporary objects, as they can lead to dangling references. Consider this code:
However, if you try to modify a temporary object, you might inadvertently create undefined behavior. Therefore, always ensure that the referenced object outlives the function call.
Understanding pass by value and pass by reference is crucial for writing efficient, effective C++ code. Here are some best practices to keep in mind:
const references when you don’t intend to modify the input but still want to avoid copying.By applying these concepts and practices, you’ll write cleaner, more efficient functions that behave exactly as you intend.