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Constants and Literals

Last Updated: January 3, 2026

6 min read

In programming, constants and literals are foundational concepts that help you manage data effectively. They allow your code to be more readable and maintainable while ensuring that certain values remain unchanged throughout the execution of your program.

Lets explore them in detail.

What Are Constants?

Constants are fixed values that, once defined, cannot be altered during the program's execution. Think of them as the anchors of your code, they provide stability. Using constants helps prevent accidental changes to critical values, making your code safer and easier to understand.

In C++, we can define constants using the const keyword. Here's a simple example:

In this example, MAX_USERS is defined as a constant integer. If you try to change its value later in the program, the compiler will throw an error.

This is a great way to enforce rules in your program.

Why Use Constants?

Using constants in your code has several benefits:

  1. Readability: Constants often have meaningful names, making your code easier to understand. For example, MAX_USERS is clearer than just using the number 100 throughout your code.
  2. Maintainability: If you need to change a value, you only have to change it in one place—the constant definition. This reduces the risk of errors.
  3. Prevention of Magic Numbers: Constants help avoid "magic numbers," which are hardcoded values that appear in your code without explanation. By using constants, you provide clarity to the reader.
  4. Compile-time Errors: Since constants cannot be changed, any attempt to do so will result in a compile-time error, catching potential issues early in the development process.

What Are Literals?

Literals are the actual fixed values you assign to variables or constants in your program. They represent specific data values, such as numbers, characters, or strings. Literals can be of various types, including integer literals, floating-point literals, character literals, string literals, and boolean literals.

Here’s a breakdown of some common types of literals in C++:

Integer Literals

These are whole numbers, which can be specified in decimal, hexadecimal, or octal bases. For example:

Floating-Point Literals

These represent numbers with decimal points. You can use either standard decimal or scientific notation:

Character and String Literals

Character literals are enclosed in single quotes, while string literals are in double quotes:

Boolean Literals

In C++, the boolean literals are true and false. They are used to represent truth values in logical expressions.

Combining Constants and Literals

Constants and literals often work hand in hand. For instance, you might use constants to define thresholds in your application, while using literals to represent specific values. Let’s take a look at an example where we calculate the area of a circle using constants and literals.

In this code, we use PI as a constant and 5.0 as a floating-point literal. If we ever need to change the value of PI, we only need to update it in one location—our constant definition.

Best Practices for Using Constants and Literals

Here are some guidelines to keep in mind when working with constants and literals in C++:

  1. Naming Conventions: Use uppercase letters with underscores for constant names (e.g., MAX_CONNECTIONS). This makes it clear that they are constants.
  2. Scope: Define constants at the appropriate scope. For example, if a constant is only used within a single function, define it there instead of globally.
  3. Type Safety: Prefer using typed constants (e.g., const int) instead of untyped literals to avoid unexpected type conversions.
  4. Avoid Hardcoded Values: Always use constants instead of hardcoded values in your code to improve maintainability.
  5. Documentation: Comment on constants to explain their purpose, especially if the value is not self-explanatory.

Edge Cases and Gotchas

While constants and literals are straightforward, there are a few nuances to be aware of:

  • Type Deduction with auto: If you use auto to define a constant, the type will be deduced from the literal. For example, auto const myConst = 10; will be treated as an int.
  • Floating-Point Precision: Be cautious with floating-point literals. Due to how computers represent these numbers, you may encounter precision issues. This is particularly relevant for constants representing values like pi.
  • Constexpr vs. Const: If a value is known at compile time, consider using constexpr instead of const. This allows the compiler to optimize certain calculations.

This can lead to performance improvements in certain situations.