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Design Ticket Booking System

Last Updated: June 5, 2026

High Priority
hard
20 min read

At first glance, the requirement sounds simple: never sell the same seat twice. But once thousands of users compete for a limited set of seats, the problem becomes a real concurrency challenge.

This scenario shows up in many real-world systems: movie and event ticketing, train and flight seat reservations, stadium bookings, and even limited-inventory flash sales where “items” behave like seats.

The system must guarantee correctness first, even under extreme concurrency, while still providing a smooth user experience for holds, expiry, and group reservations.

1. System Overview

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