Last Updated: February 4, 2026
Design a thread-safe ticket booking system that prevents double-booking under high concurrency.
At first glance, the requirement sounds simple: never sell the same seat twice. But once thousands of users compete for a limited set of seats, the problem becomes a real concurrency challenge.
This scenario shows up in many real-world systems: movie and event ticketing, train and flight seat reservations, stadium bookings, and even limited-inventory flash sales where “items” behave like seats.
The system must guarantee correctness first, even under extreme concurrency, while still providing a smooth user experience for holds, expiry, and group reservations.